I am a PhD student in EECS at MIT, advised by Stefanie Mueller in the HCI Engineering Group at CSAIL. I work on generative AI for functional, fabricable 3D objects: letting people shape objects with their hands, speech and real-world references, and making sure the results work once they are printed.
Before MIT, I worked in industry as a technical artist and technical director, building graphics pipelines for architecture, industrial design and entertainment, and as a researcher at Istanbul Technical University on computer vision for architectural heritage. I hold an SMArchS in Design & Computation and an SM in EECS from MIT.
Generative AI that makes objects that work in the physical world. Generated 3D shapes often look right but fail once they are made: openings are sealed, walls are too thin, parts don't connect and nothing moves. I build interfaces and methods that close this gap: repairing generated shapes, composing new objects from real ones in mixed reality, inferring physical conditions from how people describe an object's use, and building precise joints into generated shapes.
Earlier work (click to expand):
Select the part of a generated 3D model that's wrong, say what to fix, and get a printable object.
Capture real objects in mixed reality, arrange their parts by hand, and generative AI fuses them into one printable object.
* equal contribution